Software Design Patterns for Java Developers
Expert-led Approaches to Build Re-usable Software and Enterprise Applications
Practice Design Patterns to Enrich and Streamline Software Development
● Classify design patterns into three broad categories.
● Deep dive into design patterns with individual chapters covering them in detail.
● Understand design patterns to fast track and streamline the development effort.
‘Software Design Patterns for Java Developers’ discusses the fundamentals of software design as well as well-established design patterns that simplify and outperform the entire software development cycle.
To begin with, the book covers the various types of software design patterns and how they differ from one another. Using numerous examples, you can investigate the implementation of various design patterns such as singleton, object pool, adapter, abstract factory, and proxy. Other design patterns include simplifying complex systems, changing the algorithm behavior in runtime, securing broadcasting messages, and many more. Additionally, a chapter is dedicated to understanding some of the most effective design principles and anti-patterns available today.
Throughout the book, you will implement the design patterns and understand their purpose, benefits, potential drawbacks, and challenges for each of these design patterns.
WHAT YOU WILL LEARN
● Provide design solutions that are clean and transparent.
● Design low maintenance and low cost systems.
● Design reusable and scalable solutions.
● Design solutions that are easy to understand and readable.
● Utilize time-tested and continually refined design best practises.
● Avoid pitfalls during the course of designing a system.
WHO THIS BOOK IS FOR
This book is for software developers, experienced programmers, software architects with basic understanding of software development and are comfortable working with medium to large-scale systems. Best to have hands on experience with Java programming in order to read this book.
TABLE OF CONTENTS
1. Enlighten Yourself
2. One of a Kind
3. Object Factory
4. Delegate Object Construction
5. Recycle and Reuse
7. Decorating Objects
8. The Guardian
9. Simplifying the Complexity
11. Keep a close eye
12. State and behaviours
13. Executing Commands
14. Beyond Design Patterns
DESIGN PATTERNS, STRUCTURAL DESIGN PATTERN, CREATIONAL DESIGN PATTERN, BEHAVIOURAL DESIGN PATTERN, JAVA, OBJECT ORIENTED PROGRAMMING, DESIGN PRINCIPLES
KEYWORDS ( 15 ) INCLUDE THE ABOVE 7 AND ADD MORE
DESIGN PATTERNS, STRUCTURAL DESIGN PATTERN, CREATIONAL DESIGN PATTERN, BEHAVIOURAL DESIGN PATTERN, JAVA, OBJECT ORIENTED PROGRAMMING, ENCAPSULATION, POLYMORPHISM, SINGLETON, OBJECT STATE, OBJECT POOL, OBJECT FACTORY, FACTORY DESIGN PATTERN, INTERFACES
COM042000, COM000000, COM004000
COM042000 COMPUTERS / Artificial Intelligence / Natural Language Processing
COM000000 COMPUTERS / General
COM004000 COMPUTERS / Artificial Intelligence / General
Size: 7.5 x 9.25 Inches
Release Date: 29-DEC-2021 UK, 31Jan. 2022in usa.
Lalit Mehra is a software engineer with a wide range of interests, covering topics such as microservices, distributed systems, scalability and asynchronous architecture. He has worked in multiple domains, including payments, banking & finance and CRM. He earned his master’s degree in computer science from Indraprastha University, Delhi, and has more than 10 years of experience working with some of the most prestigious organizations.